local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L1_1 = {}
L1_1.x = -627.4
L1_1.z = -121.6
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 1251.2
L1_1.z = 191.9
L0_1.size = L1_1
L1_1 = {}
L1_1.x = -138.459
L1_1.y = 20.509
L1_1.z = -21.079
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 0.0
L1_1.z = 0.0
L0_1.born_rot = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.x = -138.459
L3_1.y = 20.509
L3_1.z = -21.079
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L3_1 = {}
L4_1 = {}
L4_1.x = -143.018
L4_1.y = 20.502
L4_1.z = -24.057
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L4_1 = {}
L5_1 = {}
L5_1.x = -133.955
L5_1.y = 20.493
L5_1.z = -24.057
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L5_1 = {}
L6_1 = {}
L6_1.x = -138.459
L6_1.y = 20.514
L6_1.z = -26.571
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L0_1.born_point_list = L1_1
L0_1.die_y = -200
L1_1 = {}
L1_1.x = -627.4
L1_1.z = -121.6
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 35800
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = -627.4
L2_1.z = -121.6
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 623.7
L2_1.z = 70.3
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
dummy_points = L0_1
L0_1 = {}
L1_1 = "routes"
L0_1[1] = L1_1
routes_config = L0_1
